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Mega Doom 2
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dmparm
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doompar.txt
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1994-10-26
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These are all the known parameters for DOOM 2 and the first DOOM.
Note: When using these parameters, the - must proceed the option.
-devparm developerÆs mode. Pressing F1 while
running DOOM will create a PCX screen
shot in your DOOM directory. You can
make up to 99 PCX files.
-watch demo mode, runs the demo of DOOM 2
@<filename> Used to read in a command line parm
file
-altdeath Activates DeathMatch v2.0 (v1.4 and
above)
-comdev Unknown
-config <file name> + Reads an alternate configuration
file
-control Unknown
-deathmatch + Starts NetDoom in Deathmatch mode
-debugfile <parameter> Dumps debugging info to
debug<parm>.txt
-devparm Puts you in developers mode
-episode <episode> + Starts on episode (1-3)
-GUS Unknown
-GUS1 Unknown
-fast +++ Nightmare mode without respawn
-file <name w/ .WAD> + Allows usage of an external PWAD
file
-left ++ Sets up a network terminal for
the "left view"
-loadgame <game number> + Starts from a saved game (0-5)
-maxdemo + Specifies the maximum size of a LMP
recording
-net <players> + Starts NetDoom with 1-4 players
-noblit Internal bugging switch, useless
-nodraw Internal bugging switch, useless
-nojoy Does not use the joystick
-nomonsters + Starts the game without monsters
-nomouse Does not use the mouse
-nomusic Does not play background music
-nosfx No sound effects
-nosound No sound at all
-playdemo <name w/o .LMP> #+ Plays back a recorded demo
-record <name w/o .LMP> + Makes a demo recording until you
finish or die
-recordfrom <0-5> <demo name>+ Records a demo from a saved game
-regdev Unknown
-respawn + Causes enemies to respawn in
non-Nightmare
-right ++ Sets up a network terminal for
"right view"
-skill <skill level> + Starts on skill level (1-5)
-timedemo <name w/o .LMP> # Calculates the number of times
the screen is redrawn when playing a
demo
-turbo <speed 1-255> Increases the speed of the marine
-timer (time) allows you to set a timed game n
minutes
-fast Increases Monsters firing rate
-turbo Speeds up your running
-CDROM Allows DOOM 2 to run off of the
CD-ROM version
-AVG Allows a 20 minute gaming session
-Warp Warps to Level (1-32)
+: Does not require the "-DEVPARM" parameter.
++: If you have a network, try setting up a network game with three players.
The three terminals should have the parameters:
"doom -devparm -net 3 -left"
"doom -devparm -net 3"
"doom -devparm -net 3 -right"
Then, set up the left and right terminal monitors next to the middle
monitor, in a virtual-reality type configuration. When you turn your
head, you see the screen turned 90 degrees! This ONLY works with
versions 1.0, 1.1, 1.4, 1.5, and 1.6 of DOOM.
+++: Must be used in conjunction with the "-WARP" parameter
#: For the "-playdemo" and "-timedemo" options, if you give an LMP file name
of "demo#" (i.e. "demo3"), then that internal demo will be played if the
external LMP file is not found. For example, to play the internal 1.6
shareware demo #2 (multiplayer demo), type "doom -playdemo demo2".
If you know of any other parameters, please send them to me at
73252,1413
Robert E. Waring
Author: DOOM Totally Unauthrorized Tips & Secrets.